Saturday, April 21, 2018

The Desolation, Part 2: The Elves

The Elves of the Desolation

Image Credit: Muglo
The elves of the Desolation work in a loose caste system, with the despicable common folk and disgusting foreigners at the bottom, and knowledgeable necromancers and noble council members at the top.

Elven cities are led by a Council, chosen through a convoluted system of nepotism, backstabbing, false elections, true elections, and then some more backstabbing for good measure. Members of the Council will either have a very short lifespan or an incredibly long one, depending on how well-protected they are.

Even outside of the Council, confusion, deception, and other such nonsense is commonplace. Because of this, even money must have a place in defending you. Instead of using gold, copper, or other metals, elves use Amulets of Shinnae, necromantic objects that contain souls. The Amulets of Shinnae are built by the noble necromancer caste, with souls taken from criminals, foreigners, and anybody an elven noble didn’t like very much. The Amulets inflict a geas on the soul, forcing them to protect their holder.

In case it wasn’t already easy to see, necromancy is far from taboo in elven society. The necromancer caste is one of the two noble castes, spending much of their time in their own towers, built by the other nobles.

Image Credit: Paizo, I think.
Necromancers are taught to replace most normal solutions to problems with urban living with their magic. Without easy sources of light, elven cities are lit with Soulamps: a fragment of a soul stored in a heavy, iron-bound lamp. When shattered, a Soulamp’s prisoner escapes with a deafening screech.

Elves are very isolationist, refusing to leave the Desolation. Some say they've found something, deep within.

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