The GLOGoids are thinking about paladins, again (and again and again and again), and I like being contrary (and I've had these template names sitting around for months).
Sometimes you want "deep worldbuilding", "complex sociology", "multifaceted problems", and other things like that. Other times you want to be able to point at a guy and say "this guy's evil - you can tell because of all the spikes".
Probably not a class for players, but it means I can put one on a flaming horse somewhere and just say "Antipaladin C".
A: Asymptomatic Carrier, +1 Attack
B: Shrike Ideology
C: Scatter the Chaff
D: Kill Their Creator and Make Them All Watch
Asymptomatic Carrier
You are immune to disease and curses. On a successful melee attack you afflict your target with one of the afflictions you hold, chosen at random. You may spend one of your curses (also at random) to imbue it into water - poisoning bottles and cursing wells.
NPC Antipaladins, by default, have 1d4: blindness, terror, weakness, spontaneous combustion.
Shrike Ideology
You may wear up to [templates] skulls of those you have personally defeated in combat. Generic skulls provide you with +1 damage and can be sundered to reduce the damage of an incoming attack by 1d8.
Skulls of people with class levels provide extra benefits in addition to the above:
- Fighter skulls increase your crit range by 1 and can be sundered on a critical hit to deal x4 damage instead of x2.
- Wizard skulls lower the [sum] of spells targeting you by 1, and can be sundered to cast Counterspell with MD equal to the number of shattered skulls.
- Thief skulls improve your initiative rolls by +1 and can be sundered to instantly move you twice your standard move speed, ignoring gaps, walls, and other obstacles.
- Cleric skulls increase your HP by 2 and can be thrown like a grenade to shatter into 3d6 damage screaming blasphemous fire.
The skulls of angels, demons, dragons, and so forth assuredly have powers beyond these.
Scatter the Chaff
When you would make a melee attack, you may instead make separate melee attacks against everyone you can reach.
Kill Their Creator and Make Them All Watch
When you shatter a symbol of good (the throne of a righteous king, et cetera) the hex around it descends into a blasted wasteland under acidic rain over the next week. While in a corrupted hex, you have +1 HD and +2 to-hit.
Roll 1d10 when a hex is destroyed: on a 1-5, gain that many 1 HD followers driven mad by your presence. On a 6-7, gain a 3 HD mount. On a 8-9, gain a local named NPC as a traumatized cultist. On a 10, a 5 HD demon rises to rule over the hex.
Even after you die, the ruins will remain.

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