So, let's go all the way down the scale, and look at one Jackal, and the tools they carry.
John McCambridge |
A Bag of Tricks
All Jackals carry a weapon, to keep them safe even when separated from their group. This one carries a Breaker Pike - a long metal pole attached to a violent shrapnel bomb - tied next to their pack. Breaker Pikes can only be used once, but their wave of red-hot metal can shatter even the hardiest Disciple.On their hip rides a Zipgun - a makeshift derringer chosen for its light weight. Below it is a pouch of Red Salt, a beloved painkiller. Applied dry to wounds, it quickly draws out water and blood, turning from a fine powder to a thick paste. This paste is said to be close enough to flesh that it tricks the soul into thinking it is unharmed, causing it to relax. In reality, while it does contain pain relieving compounds, it exacerbates wounds by drying them out.
They wear a set of piecemeal armor - cloth covered in assorted metal plates. On the shoulder is a flashlight, set low to conserve batteries. In combat, they would turn it to strobe, disorienting and blinding the darkness-accustomed denizens of the halls. Tied to the front plate of the armor are bags of ashes, said to drive back Disciples (as the soul held within the ash assaults them).
Around their neck is a figurine pendant to delay pain - as the body is damaged, the soul takes refuge in the figure. Later, as it realizes the pendant is not its true body, the pain appears.
In their pack are tools - everything from tiny screwdrivers to giant wrenches to dismantle any valuable components of the ship, along with ropes, crowbars, and torches to help them climb up walls and break through doors.
Atop their head rests a gas mask - many of the most damaged parts of Ein Sof leak poisonous vapors, and it never hurts to be too careful.
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